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Simulator · Trade · ~7 min
Trade Routes
The year is 1650. You own a merchant ship. Buy commodities where they're cheap, sail to a distant port, sell them where they're dear. You have five voyages to make a fortune — or lose your fleet.
The idea
Prices differ across places because production costs, climate, and knowledge differ. Trade moves goods from where they’re cheap to where they’re dear — and both sides get richer. That’s comparative advantage.
The Market at Amsterdam
What’s trading today
Prices in this port. Buy while you’re here, or check your cargo to sell.